Psychology for Digital Behavior Change (DBC)

Curriculum


  Welcome to DBC
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  1. Applying Psychology in Digital Media
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  2. Changing Behavior
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  3. Behavioral Science 101
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  4. Interactive Influence Model
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  5. Source Psychology & Human-Computer Relationships
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  6. Establishing Credibility & Earning Trust
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  7. Audiences, Segments & Personas
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  8. Domain 5 (Audience) Audience-Influence Model
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  9. Domain 2 ( Source) Expression & Interpretation
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  10. Domain 4 (Media) One-Way Message
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  11. Product-Design Model (Focus)
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  12. PDM (Persuade)
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  13. PDM Persuade (Educate)
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  14. PDM Persuade (Motivate)
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  15. PDM Persuade (Nudge)
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  16. PDM Persuade (Assure)
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  17. PDM Persuade (Flash Testing)
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  18. Psychological Wireframing
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  19. PDM (Facilitate)
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  20. PDM Facilitate (Pave)
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  21. PDM Facilitate (Guide)
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  22. PDM Facilitate (Reinforce)
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  23. PDM (Re-engage)
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  24. Prototyping With Digital Psychology
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  25. Media
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  26. Domain 8 (Social Context)
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  27. Combining Psychological Principles
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  28. Building Psychological Architectures
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  29. Architectures (Motivation & Ability)
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  30. Architectures (Landing Pages)
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  31. Domain 6. Audience Expression & Source Interpretation
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  32. Domain 7. Two-Way Message
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  33. Architectures (Goals, Feedback & Progress)
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  34. Sequential Change Processes
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  35. Optimizing Impact
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  Closing
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  DBCC Certification Test
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